The new method of calculating silhouettes in Blender, in conjunction with the shader “Toon” allows a “look” very much like to have originated in cartoons normally.
The possibilities opened accordingly to this modeling and animation software in the near future, we suggest a departure from traditional animation with the incorporation of these techniques, also, can generate stereography.
¿Veremos pronto nuestras series de dibujos animados en televisores preparados para la proyección en tres dimensiones?
Puedes ver la siguiente imagen en formato wallpaper aquí
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