Tres Cubos y Espejos [Imagen]
Three Cubes and Mirrors is a simple scene composed of simple geometric elements with basic colors, red, green and blue. A set of drawings reflect the image by multiplying the presence in this beautiful composition.
Three Cubes and Mirrors is a simple scene composed of simple geometric elements with basic colors, red, green and blue. A set of drawings reflect the image by multiplying the presence in this beautiful composition.
Footprints in space. The proximity of lines recall the brand of fingerprints on a surface. The transparency of the wrapper produces an effect of overlapping objects, granting a motion between the planes containing the objects.
We are starting to see machines that are able to perform tasks previously unthinkable. Robots y Bots se van haciendo un hueco a nivel doméstico en nuevos aparatos de consumo con los que convivimos casi sin pensar en ello. En este vídeo, nos presentan uno que tras un elemental reconocimiento de imagen es capaz de “play”… (leer más)
Sea Vetas consists of a single plane with texturing “woodgrain” on which was applied the technique of “Bump Mapping” to generate an embossed appearance. The texture map is also used as a map of “transparency” bluish background to see through the veins.
Transparent Spheres II is an exercise in “Raytracing” in which the leading objective specular surfaces. A type lighting “Spot” full color with spotlights illuminating the scene.
Today we hang curtains, wall dressing blog. Trial and error, a tasting and testing as with melons. Un patrón geométrico que pueda ser teselado en función de la longitud del post; un patrón que refuerce la imagen de identidad que impone la imagen de cabecera, reforzándola pero… (leer más)
My new home: piziadas.com I've finally finished the migration long wanted. This is like moving, boxes are placed, There unassembled bookcases, missing lamps… but the bulk of the matter is settled. Cuando voy a cumplir mi primer año en el mundo de los blogs (quedan 20 days) por fin tengo un espacio… (leer más)
Image Synthesis
@Luiggi73 Conéctalo Imagen de Sintesis Morphing Sqirlz Water Reflections
When complex scenes are handled with a large number of elements is necessary to organize the objects so that their display can be deleted and, or, to simplify calculation and rendering handling.
Concept “layer” 3D animation differs substantially from that associated with programs dimensional image retouching, where the layers overlap in order (high to low depth) influencing the resulting final image.
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