One of the most intriguing aspects of Blender is the ability to use objects to represent the points (vertices) a surface.
The image that I bring today is made from a plane deformation undergone by a sinusoidal law, where we have changed the points of its surface by icosahedra.
This surface is made from a plane with subdivision technique.
Clicking on the image obtained in wallpaper format 1280 x 1024
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