The Particle System of Blender enables complex sets of objects that are substituted with different geometries in the rendering phase.
From a plane serving as emitting particles from a certain speed has been generated the next image in which we have replaced the particles by a star-defined objects in a group of.
We used a material “Glossy” in stars to create reflection effects and a bright.
The image resolution is in Wallpaper 1280 x 1024 pulsando con el ratón.
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