A Path is a 3D curve used to define the path to be followed by an object in an animation. The guidance object may maintain constant or adapt it to follow the tangent to the curve (path) that guides the object. The parameters that define the animation mode settings allow us different path.
Associate objects to follow a path Path can roughly approximate the curve, depending on the degree of influence that we assign them.
An example graphically before starting the study of the art of animation. Define a curve in Blender and associate with a switch small ship. Add a couple of planets to have a clearer reference object movement.
Como ejemplo, see the above sequence rendered.