Graphic PIZiadas

Graphic PIZiadas

My world is in..

3D Animation, Objects: Separate vertices : Split surfaces [Blogs experimental] [ Blender ]

Objetos separadosCuando edit a complex surface in Blender that can be neceserio postteriormente tear it into smaller parts in order to assign materials , move etc..

The material allocation problem does not need this physical separation, since we can generate vertex groups and assign different materials to each group.

First. Edit mode, select the vertices corresponding to the part of the surface separated from the rest wish. Any vertex selection procedure is usable in this step.


Selection of vertices

With the vertices selected in edit mode will press the P key to get a context menu on screen; select “Separate” and then “Selection”

Menu Separate

Menu Separate

We can also access this functionality from the menu window “Mesh”
Mesh -> Vertices -> Separate -> Selection
Menu Separate  completo

Separate full menu

The selected geometry will become a new object, different from the above.
Dos objetos separados

Two separate objects

This procedure can be used as an alternative to the grouping of apexes such has been the generate halloween pumpkin.

Blender Tutorial