Graphic PIZiadas

Graphic PIZiadas

My world is in..

Categories Technology

3D Animation, Shading: Parámetros de las Texturas [Blogs experimental] [Blender]

Some textures can work a lot of concepts widely used in the synthesis imaging. The seeing practically introduce some illustrative examples, but we can go making classifications to help us structure this rich variety of possibilities offered. After adding a texture, we adjust the various parameters… (leer más)

3D Animation, Shading: Edit or Add a Material [Blogs experimental] [Blender]

La textura más simple que se puede utilizar en un objeto es una imagen sobre su superficie, sustituyendo el color liso del objeto por los correspondientes de la imagen utilizada. To add an image to the surface of an object you will have to enter the mode of editing of materials and add textures, para ello tendremos… (leer más)

The audio track in MovieMaker

Windows-live-movie-maker

Una herramienta muy sencilla de edición de vídeo no lineal es la que nos proporciona Microsoft en sus sistemas operativos: Windows Movie Maker. This software lets you edit videos and visually add an audio track.

Editing is done by chaining short sequences to which they can incorporate a number of basic effects and transitions. There is a professional tool and therefore it is very limited in functionality although often to our purpose.

Perlin Noise: Pseudorandom functions for terrain generation

The creation of virtual environments requires the modeling of large amounts of training data for different scenarios recreate surfaces. The fractal nature of our world allows the use of various mathematical functions for the automation of these tasks. Trees, land, clouds, fire etc.. are built with different techniques many of them based… (leer más)

FUTURE CREW (REMEDY : ALAN WAKE)

FUTURE CREW During the early years 80 produce, Westernized world, significant household penetration of computers with limited graphics capabilities. It's the time of the “sprites” and k's in units of measure. Teams like “Spectrum” or “Commodore 64” usaban el televisor como dispositivo de… (leer más)

What consoles developed the "playability"?

The best-known trademarks are currently belonging to the Microsoft companies, Sony and Nintendo. There are plenty of laptops and desktops both consoles, but they are not in the select club of the world market. By the way they have been companies like Sega, Atari… Nintendo Nintendo se puede considerar el más viejo del… (leer más)

Definiendo la Realidad Virtual ¿Qué es?

Definition of Virtual Reality (RV) What is Virtual Reality? How can we define something that in itself is contradictory?: ¿The Virtual Real? Un paradigma que evoluciona desde su nacimiento incorporando nuevos recursos y nuevos interrogantes asociados a ellos no tiene fácil conceptualización y, accordingly, its definition is subject to further revisions. Existen multitud de… (leer más)

Avatar: Programming of Autonomous Characters

The current lineup of the characters autonomous avatars, to generate dynamic virtual worlds, every day, represent everyday reality or fantasy with great fidelity and realism. Structured models to implement autonomous characters recreation simulations and virtual worlds ( game programming, movies… ) they are based on different strategies… (leer más)

Metric Geometry [Experimental Blogs]

This page links to content published selected blogs innovative educational experience. Esto es una selección de los trabajos que han publicado el último mes los grupos que se han formado para dicha experiencia. I hope you like his extraordinary contribution to the educational world. The beauty of geometry… (leer más)

Metaballs

To represent objects in 3D animations, are typically used a set of surfaces formed by triangles or quadrilaterals (quads), on which textures are applied to create the relief effect. There are other techniques used also implied less known. Metaball is the name of a technique by computer graphics to simulate organic interaction between different n-dimensional objects (mixing as mercury droplets over the surface) and was invented by Jim Blinn to early 1980.