Graphic PIZiadas

Graphic PIZiadas

My world is in..

Categorías Animacion

Postproduction: Layered separate animation

La última fase de creación de una película o documento audiovisual se conoce con el nombre de posproducción. En esta etapa se monta el material disponible y se añaden transiciones de forma que el conjunto cobra sentido narrativo, visual y auditivo. Es en esencia un ensamblaje de las “piezas” o material que se ha acumulado… (leer más)

PIXAR and jumping lamp, Luxo Jr

PIXAR

In 1986 Pixar Animations Studios produced his first animated short film, since then jumping lamp appears on your logo. Looking for this first job I have found different videos in the company of great interest, as animation “wireframe” This short, en la que no se han aplicado texturas ni iluminación a la… (leer más)

AirTraffic Worldwide y FlightRadar

FlightRadar application enables real-time monitoring of air traffic worldwide. Provides relevant information in a graphical and alphanumeric. A map can be scaled over that shown by the geographic information, the position of the aircraft in real time. Se pueden conocer datos de cada vuelo… (leer más)

Physical Simulation: A step away from reality

First came the video cards… Ahora empiezan a aparecer nuevos chips orientados a la simulación física que pronto se convertirán en elementos imprescindibles en nuestros equipos, for both leisure and technical simulations in various disciplines. La evolución de las características de los videojuegos ha impulsado una carrera en el desarrollo de metodologías y estándares para la… (leer más)

3D Animation, Examples: Christmas Tinsel [ Blogs experimental ] [ Blender ]

Modeling an object in Blender can be addressed with different editing techniques. In this case we use from curves to define their shape. We will approach the problem in three development activities:

Create a tube of great length and small diameter of the object form the basis.
Addto its surface “strips” or “by” that give it its characteristic shape.
Assign the material and define the characteristics of illumination for visual effect we seek.

Compose Images View: Rotation [Microsoft Image Composite Editor]

After seeing a real example (ledge of apple orchards) on composing panoramic images, we get into our virtual laboratory to analyze some possibilities of software “Microsoft Image Composite Editor” To perform the various tests that subject this creation software panoramic compositions, It has built a simplified model… (leer más)

3D Animation, Objects: Curves [ Blogs experimental ] [ Blender ]

Both surfaces curved as are present in the different applications of computer graphics and, generally, of those on synthetic image; are useful for creating complex three-dimensional models, vectorized image representation, control animations, definición para la visualización de texto y de trayectorias para… (leer más)

3D Animation, Objects: Boolean operations: Tuerca [Blogs experimental] [ Blender ]

Boolean operations to model objects from a set of basic primitives to which operators are applied sum, difference and intersection. The mechanics are simple objects obtained with this technique, and that “manufactured” also from the “basic forms”. A simple example is a nut; aparentemente… (leer más)

3D Animation, Key Framing: Animar Texturas [ Blogs experimental ] [ Blender ]

We have seen how to animate using the technique of “Key Framing” checking in “keyframes” a state of the animation automatically interpolates the remaining frames in the animation. The technique used is commonly used to define positions fundamentally, sizes and scale factors in the models (polygon meshes) we encourage,… (leer más)

3D Animation, Objects: Tubes [Blogs experimental] [ Blender ]

Animation forms threadlike tubes or pipes to simulate, hair and other elements of great use in the generation of scenarios and characters.

The build process is specific to each software tool.
How do you create a pipeline in Blender? Although it is a simple process, worth analysis to rapidly explore their generation and particularities.

What is a Lattice animation?

A “Lattice” a volume control is used in animation image synthesis can be used to controllably deform or complex surface geometry; si eliminamos el lattice la geometría vuelve a su forma original. A Lattice is essentially a simple container that can be used to deform and manipulate a more complex… (leer más)