Graphic PIZiadas

Graphic PIZiadas

My world is in..

Archivo de mayo 2010

How to Make a Morphing two images [with Squirlz Morph]

Después de ver qué es un morphing, we will perform a complete example, from downloading the software to the production of the image file with the sequence calculated. In this example, let the basic sequence for creating a “morphing” between two images. Existen muchas aplicaciones que facilitan la tarea de creación de… (leer más)

What is Morphing ?

Classically known “Morphing” to a technique of digital image manipulation that allows a controlled transition animation-- two different images. The transformation required for its calculation is done in the so-called “space ratio”. A generalization of the concept of morphing in the “Object Space” es la transformación de un… (leer más)

3D Animation, Objects: Add and edit screens [Blogs experimental] [ Blender ]

Un programa de modelado y edición de imagen sintética parte de un conjunto de objetos elementales denominados “graphics primitives” que mediante la edición de sus vértices, edges or faces, permite la creación de modelos con formas complejas.

3D Animation, Lights: Tipos [Blogs experimental] [Blender]

One of the most important aspects in creating an image synthesis is the definition of the elements that illuminate the scene. Blender allows you to define different objects that add lighting to the objects that make up a scene. We will introduce the different types of lights and their basic characteristics, en una primera… (leer más)

Pacman & Hair

Ago 30 years after the creation of one of the most friendly computer games and addictive: Pacman, and you have a video tribute of a program I made hair adding these unique characters. Cosas de la técnica. Google le ha realizado su clásico homenaje, aunque en este caso un poco más elaborado que… (leer más)

3D Animation, Shading: Material Properties [Blogs experimental] [Blender]

Continue advancing basic concepts as applied. The appearance of the object is created from a few values ​​that describe a model that has been growing in complexity as tools have been developed increasingly comprehensive. El color del objeto es una propiedad que puede referirse a diferentes… (leer más)

3D Animation, Files: Save the scene [Blogs experimental] [Blender]

When we spent several hours preparing a model usually stored in files with the same backup in case the program “hangs” leaving for work or just to continue the work later and archive different versions. Todos hemos perdido datos en algún momento y nos ha tocado repetir el trabajo con la sobrecarga que eso… (leer más)

3D Animation, Shading: Edit or Add a Material [Blogs experimental] [Blender]

La textura más simple que se puede utilizar en un objeto es una imagen sobre su superficie, sustituyendo el color liso del objeto por los correspondientes de la imagen utilizada. To add an image to the surface of an object you will have to enter the mode of editing of materials and add textures, para ello tendremos… (leer más)

The importance of textures in image synthesis

One of the aspects that provide greater credibility to a synthetic image, along with the lighting, are the textures applied to objects. After the geometric definition of the elements of a scene, properties apply to objects that give the color, roughness, brightness etc.. Este conjunto de propiedades se engloban… (leer más)

Parametric Design Synthesis image: Helicoids

A helix is ​​a surface generated by moving a straight line with two movements: A rotation around an axis or core, and a translation in the direction of said shaft. You can generate complex animations from repetition and simple processing elements. El helicoide es de aplicación en estructuras arquitectónicas y… (leer más)

Personal Blogs: Uruguayita SOUTH AND CAFES

A blog full of creativity endearing, hard and struggle for life that shows the strength of feeling and love for others. A sensitive space full of inner beauty and outer appearance care. A space inviting when you visit it again, as to your own home; te hace sentir más… (leer más)