Graphic PIZiadas

Graphic PIZiadas

My world is in..

Categories Technology

Metaballs

To represent objects in 3D animations, are typically used a set of surfaces formed by triangles or quadrilaterals (quads), on which textures are applied to create the relief effect. There are other techniques used also implied less known. Metaball is the name of a technique by computer graphics to simulate organic interaction between different n-dimensional objects (mixing as mercury droplets over the surface) and was invented by Jim Blinn to early 1980.

Video presentations: Create an input mask with Blender

By incorporating elements embedded in our blog pages, occasionally use video presentations or powerpoint type. I support mainly use videos, especially if they are self-produced. Las posibilidades que ofrece este formato son claramente superiores a otros medios y me parece interesante mejorar su presencia con el diseño de caretas de entrada… (leer más)

Raytracing : How much does a 3D image?

The image synthesis animation used in movies is expensive to produce. Once created a three-dimensional scene, and the corresponding scene, is necessary to make the process of image generation, is known under the name of “rendering”. Ver Rendering o Renderización (Wikipedia) To render a final image, are usually performed crowd… (leer más)

PIZ : Character Modeling Process (II)

In the previous post we defined the relevant aspects of “Conceptual Design” Our friend PIZ, deepening fundamentally in their conception or structural design. In this new installment outlined aspects which are conforming our character, a partir de una geometría simple. ¿Has empezado el tuyo? Nuestro objetivo es enlazar la concepción artística con la… (leer más)

3D Animation and Character Animation Software: Blender

Until recently edited a short 3D animation was something that was only available to large industries of animation. Currently available domestically in sufficient processing capacity to make small animations author. A GNU tool which allows 3D animation is “Blender”, a… (leer más)

PIZ : Character Modeling Process

The creation process must balance creativity and implementation techniques. Allows free conception of the universe and, simultaneously, demands a pragmatic realization for their realization in the real world. PIZ El diseño de un personaje incluye detallados análisis de sus aspectos principales: Aesthetic characteristics, with the conceptual form, el color y las… (leer más)