Graphic PIZiadas

Graphic PIZiadas

My world is in..

Categories Digital edition

Blog Header

The blog header is a visual element that should reflect much of his personality. Integrates with colors defined for the topic set, harmoniously, conjoined. En general todos los temas que podemos usar en un blog tienen la posibilidad de personalizar la cabecera que viene por defecto en el… (leer más)

3D Animation, Objects: Separate vertices : Split surfaces [Blogs experimental] [ Blender ]

Separate objects

When editing a complex surface in Blender can be neceserio that postteriormente tear it into smaller parts in order to assign materials , move etc.. The material allocation problem does not need this physical separation, since we can generate vertex groups and assign different materials to each group. First. Edit mode,… (leer más)

Camera Tracking en Blender

tracking

“Camera Tracking” is a new feature that Blender incorporates real spaces to integrate with synthetic image.

Set a series of marks on a video that the software used to calculate the position of the camera as possible to simulate the scenario.

From the position of the camera can be added synthesis objects overlap with those of the scene.

Cycles : Materials : Vertex Paint with node “Attribute” [ Blender ]

mono

The rendering engine “Cycles” materials relies on built of “shaders” and other nodes that give different attributes.

An interesting new node is called, precisely, “Attribute”. We will use this node to give texture to the object coloring its vertices.

LuxRender 1.0 : Nuevo motor de renderizado basado en la física de la luz

Logo LuxRender

LuxRender is a rendering engine based on the physical properties of light.

Has recently been made available to end users a new stable version, labeled 1.0, available on Windows platforms, Mac the Lynux.

LuxRender can generate realistic images, as we can see by visiting his gallery

Animated Origami

origami_chroma

The technique used to create classic animation cartoon can be used with physical items such as clay or, in this case, leaves folded paper figures forming ( origami ). If imaging is performed on a monochromatic background, eg blue, the images can be superimposed on a… (leer más)

3D Animation, Use a background image [ Blogs experimental ] [ Blender ]

felicia_model_sheet_by_HecM_by_FeliciaClub

A la hora de modelar un objeto o personaje en Blender, puede ser conveniente usar una imagen de fondo que nos guíe en el proceso de edición de las superfícies que formarán nuestro modelo 3D. This image can make template function for approximating the polygons that form the surface of the model. Normalmente… (leer más)