We have proposed the way to deal with animation courses focusing them on solving a set of work by students.
The use of a subject, or work purposes, classes in computer animation allows us to have a reference in mind on which to project our progress.
Develop the most creative part of the student while he raises a personal challenge that serves to go searching for meaning and application to technical advances that occur in learning the subject.
Here I present the Halloween character has developed Roberto Nicolas Merchan, exercise based on the teaching unit Halloween Pumpkin in Blender.
Realizada está con la imagen Blender, renderizada the Cycles, y se encuentra wallpaper in the resolución 960 × 540
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