Graphic PIZiadas

Graphic PIZiadas

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Categorías Raytracing

Transparent Spheres II Raytracing

Transparent Spheres II is an exercise in “Raytracing” in which the leading objective specular surfaces. A type lighting “Spot” full color with spotlights illuminating the scene.

3D Animation, Shading: Transparent materials [Blogs experimental] [Blender]

In any program editing and 3D modeling have settings that define the properties of each material. Transparency or opacity of the object is one of the more complex features simulate. To handle transparent objects we use a value that measures the opacity (Contrary transparency) . Un valor nulo… (leer más)

Raytracing Images: RGB [Blogs experimental] [Blender]

Blender utiliza el modelo aditivo de luz para el tratamiento del color. Therefore used three “channels” (RGB ,Red, Green, Blue) with primary colors. There is another model, complementary to the previous, which is used to study painting, and you can experiment by mixing the colors of the clay, painting etc.; cada… (leer más)

3D Animation, Lights: Lighting with Textures [Blogs experimental] [Blender]

Similarly to the textured object, light sources can change the color of the light they throw on the basis of the application of patterns textures. The method for allocating texture patterns to a light source does not differ from that used for an object, sin embargo su aplicación puede… (leer más)

3D Animation, Lights: Shades [ Blogs experimental ] [ Blender ]

The lights and the shadows they cast on objects, are fundamental elements of an animation scene. Their use should be adjusted fineness since they are a source of a significant increase in computational complexity. Algunos sistemas limitan el número de puntos de iluminación ya que pueden llegar a saturar la capacidad de… (leer más)

Visual Introduction to Shaders and lighting models [ Blogs experimental ] [ Blender ]

Synthetic images, as we are calculating with Blender, are rendered with different types of algorithms; results vary the final representation of the objects in the scene. We must distinguish between two different aspects when it comes to study in detail the process of image creation, from the point of view of the software to… (leer más)

200 Tickets: Dance! with p'alante and Blender

With this entry are 200. Seis meses de blog que celebramos con un tema del último disco de P’ALANTE y unos renderizados hechos con Blender: “Reflections” as the title indicates, they reflect the theme of the same. “Within four walls” es el título del disco y el tema utilizado se denominaCanción desesperada”. 17 topics… (leer más)

Images RayTracing: Spheres with Raytracing [ rendered with Blender ]

Something light for the weekend, RayTracing an image of a scene consisting of spheres and planes, with a high level of recursion and transparency effects with the model “Fresnel”. An example of the beauty of the images you can get free software Blender. Other rendering engines as Yafray (that… (leer más)

3D Animation, Key Framing [ Blogs experimental ] [ Blender ]

Normally understand as “encourage”, the process that allows to provide an object moving in a scene, The concept of animation is more complex, a valid approximation generalizing a bit more could be:

Cheerleading is change some aspect of the scene over time.