Graphic PIZiadas

Graphic PIZiadas

My world is in..

Categorías Iluminación

Cycles Demoreel 2015

Cycles is one of the engines of render boasts the Blender animation suite. It is based on models of raytracing supporting an interactive render added that a management system using graphical nodes and acceleration using GPU.
Do you want to see what can be done with this rendering engine?

Volume Shaders : Volume absorption [ Blender ][ Cycles ]

Cycles includes nodes that model the passage of light through the objects interacting with them. One of these models is called shader calculation “Volume absortion”, it is especially suitable for working with transparent objects (used in combination with the shader “Glass” inter alia) o simular humo y nubes.

Volume absorption [ Blender ][ Wallpaper ]

Incorporates Blender Cycles render volumetric imaging allowing increasingly realistic. Although the shader is in constant development, the degree of maturity that has largely simulates the behavior of light in different areas.
Next to simulate techniques such as participating media Scattering, the absorption of light along the volume of the scene allows us to play with its attenuation with distance from the emission source. A new node with which continue to experience in our classes.

3, 2, 1 … [ Blender ] [ School ]

After the introductory course to Blender animation synthesis we have done in the first quarter, of a 25 hours, my students begin to finish their coursework.
Some of these works, addition to the technical quality of their models and animations, have an issue that we were pleasantly surprised by its plasticity and good work.
Alberto García Alcázar has made this video entirely with Blender, editing it with sound effects that help to strengthen each of the scenes.

Luz Spot con Halo [ Blender ]

One of the most complex to generate a synthetic image issues is to get the level and desired lighting effect, because it changes the colors and even alter the appearance of the forms on the scene.

The lighting effects that occur in environments with participating media (specks of dust, water droplets suspended. … ) under conditions of high light intensity at the focus or point of light, Blender can be simulated by using “Buffers” Shadows.

Wallpaper: Christmas 2013 (XI) : 2014 [ Imagen 1920×1080 HDTV 1080p ]

Christmas balls and tinsel on this new delivery format wallpaper images for Christmas.
The technique of tinsel, made with Blender, we develop in this blog has been very successful, reaching one of the most read articles.

Wallpaper: Christmas 2013 (X) : 2014 [ Imagen 1920×1080 HDTV 1080p ]

A Christmas tree made up of hundreds of stars that are arranged helically on a conical core.

A nod to the shape composed of basic elements of the Christmas seismology.

The camera is set so that focus primarily on the structure base, creating a depth of field effect is especially visible in snowflakes.

Wallpaper: Christmas 2013 (IX) : 2014 [ Imagen 1920×1080 HDTV 1080p ]

Shapes and colors, glare and reflections. A shower of items with a chaotic order form this unique image for the series of Christmas wallpapers. A different composition requires visually explore space repeatedly to find the order, your design scheme. We add, for use as desktop background, an image… (leer más)

Wallpaper: Christmas 2013 (VIII) : 2014 [ Imagen 1920×1080 HDTV 1080p ]

We continue the series of images that can serve as wallpaper to decorate this Christmas desktop background of your computer.

A new version of the classic Christmas tree.

This time, is formed by 200 regular ortoedros (cubes) evolve from one “base”, through rotations accumulated and scaled to produce a helical shape whose envelope takes the form of a cone of revolution.

Wallpaper: Christmas 2013 (VII) : 2014 [ Imagen 1920×1080 HDTV 1080p ]

New Christmas Ornaments playing with Christmas balls and typical modules Blender materials and textures.

Procedural reliefs on the reflecting surfaces with a certain component of diffused light which gives them the color.

A matrix operator Meade distribution “Array” and a bottom mirror (a hemisphere) complete rationalist composition.

Wallpaper: Christmas 2013 (VI) : 2014 [ Imagen 1920×1080 HDTV 1080p ]

Snow and occluded environments with bright flashes in the color brightens every corner, make repetitive patterns in our Christmas pictures.

Another delivery, as usual in the last month of the calendar, an image background to serve on our computer screen. An image in the gallery will store this year.