Graphic PIZiadas

Graphic PIZiadas

My world is in..

Categorías Raytracing

Raytracing: Playing with Light and Textures with Blender

The light and textures play a key role when rendering a scene. This article uses a single model that has been assigned different material properties (textures) y en el que hemos ido cambiando las propiedades de la dureza de la sombra que genera un punto de… (leer más)

3D Animation, The House [ Blogs experimental ] [ Blender ]

Hemos visto que se pueden configurar las ventanas y asociarles diferentes vistas de la escena. En este artículo iniciamos el estudio de “Camera”, que determina el punto de vista utilizado para obtener las imágenes finales. Vistas Cada ventana 3D dispone de un menú “View” en el que se selecciona el tipo de vista que tiene… (leer más)

3D Animation, Save windows with views [ Blogs experimental ] [ Blender ]

After you create windows with different views, We can save the workspace we have set for later use. Vamos a repasar parte de lo visto anteriormente para configurar un espacio de trabajo Hemos visto en el interface de ventanas que para dividir el espacio de visualización, podemos situar el cursor en la parte… (leer más)

3D Animation, Crear y Ventanas asignar Views [ Blogs experimental ] [ Blender ]

We know how to basically set the windows system. Our goal in this new delivery of training materials for learning 3D animation tool Blender, is to differentiate between different types of views available and their relationship or of the differentiation “camera”. Vistas de las perspectivas Estamos trabajando en un sistema… (leer más)

3D Animation, windows interface [ Blogs experimental ] [ Blender ]

In the previous article, 3D Animation, introduction to the interface, we began exploring the interface. Hemos visto varios ejemplos sencillos que nos empiezan a mostrar la capacidad de producción que nos facilita el programa Blender.Continuamos la introducción a esta potente herramienta de animación 3D viendo cómo podemos modificar el sistema de ventanas para adaptarlo a nuestra forma… (leer más)

Kalimba de Mr. Scruff [Blender]

A first assembly with a song in which the first rendered images of a new character that we will be presenting the possibilities of animation software are presented “Blender“. La secuencia editada ha sido especialmente trabajada los dos primeros minutos que más adelante serán reeditados para insertar las escenas que en este momento… (leer más)

Sleep Away de Bob Acri. Sphere and Plane with Raytracing [ Blender ]

Bob acri

A relaxing musical composition is the basis to support a minimalist dance between a sphere and a plane.

A very simple yet progressive rendering in all its complexity, in which the “Raytracing” He brings his peculiar brilliance to the scene that is synchronized with the music.

A didactic example of the possibilities of animation software “Blender” in a small fragment that can be built in a weekend.

Semana Santa

Easter is the annual Christian celebration of the Passion, Death and Resurrection of Jesus of Nazareth or, which equals, commemorate his last days; thus, is a period of intense liturgical activity within the various Christian denominations. Starts on Palm Sunday and ends on Holy Saturday, aunque su… (leer más)

Cartagena365, Careta de entrada

There are initiatives that add richness to the network and allow their expansion more universal if possible. They may be funded or performed by large economic groups individually; in the latter case they deserve our special appreciation. From the first day of January, and uninterruptedly, We have enjoyed a new window… (leer más)

PIZiadas: Premiering input mask

You have finished the rendering of my new input mask, as a child with new shoes, feel the need to show off. Now he will chair the new animated works and tutorials in Blender that I am preparing. The audio track is not finished, but … the public. Don't feel you have… (leer más)