Graphic PIZiadas

Graphic PIZiadas

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How to generate a Recursive Fractal.

Fractals have been commonly known by its appearance or artistic expression. Benoît Mandelbrot defended its importance now begins to glimpse. Escher drew them from his imagination, without knowing complex equations representing.

(Imagen M.C. Escher's "Gravity")

The use of fractals in diversss disciplines, as generators of complex systems models, are an area of ​​research ever more present.

An approach to fractal geometry can be easily performed by the Koch curve.

What is LOD?: Level Of Detail

The realization of complex scenarios and games with high realism demands the use of sophisticated techniques that avoid saturating the bandwidth available on graphics cards.

Reducing the number of polygons to represent one of the priority objectives for improving performance.

Una técnica que permite representar un objeto con un número de polígonos que depende de la distancia del objeto al punto de observación se denomina LOD (Level Of Detail)

En este artículo profundizaremos en estos conceptos que permiten optimizar la representación de complejas escenas con gran realismo.

Definiendo la Realidad Virtual ¿Qué es?

Definition of Virtual Reality (RV) What is Virtual Reality? How can we define something that in itself is contradictory?: ¿The Virtual Real? Un paradigma que evoluciona desde su nacimiento incorporando nuevos recursos y nuevos interrogantes asociados a ellos no tiene fácil conceptualización y, accordingly, its definition is subject to further revisions. Existen multitud de… (leer más)

Avatar: Programming of Autonomous Characters

The current lineup of the characters autonomous avatars, to generate dynamic virtual worlds, every day, represent everyday reality or fantasy with great fidelity and realism. Structured models to implement autonomous characters recreation simulations and virtual worlds ( game programming, movies… ) they are based on different strategies… (leer más)

What is Raytracing? Introduction to image synthesis.

To create photorealistic images using different programming techniques, being “Raytracing” or “raytracing” one of the most interesting offering.

In this paper we introduce concepts necessary to understand how to generate one of these images, while this technique is presented by a sequence of “intermediate photos” that explain in detail the properties of synthetic lighting models.

3D Animation, introduction to the interface [ Experimental Blogs ] [ Blender ]

In the last article we showed some of the capabilities of Blender as a tool for animation production. In this new installment began to explore the software to learn how to use. The first thing to do is to understand the “UI” for how to structure the screen and what has built the application menus…. (leer más)

3D Animation and Character Animation Software: Blender

Until recently edited a short 3D animation was something that was only available to large industries of animation. Currently available domestically in sufficient processing capacity to make small animations author. A GNU tool which allows 3D animation is “Blender”, a… (leer más)

Paco Rodriguez and Juan Lara (Filmax the Bren) "Perez, The mouse of your dreams"

Hace un año tuve la oportunidad de asistir a un seminario en la URJC sobre el proceso de creación de una película de animación. Paco Rodriguez and Juan Lara Filmax Bren, participants in the film “Pérez, The mouse of your dreams” told us the costly process from idea to production. In… (leer más)