Graphic PIZiadas

Graphic PIZiadas

My world is in..

Img categories synthesis

Cycles : Shaders : Transparency

Transparency

Another of the "shaders" incorporating "Cycles" in Blender's "Transparency". Similar to the type “Glass” allows light to pass through the surfaces but, in this case, Refraction occurs in (deviation) light.

It is especially useful, in combination with mask acting textures, to remove part of a surface.

Chof ! Simulation in Blender

Water

Blender has several functions to perform physical simulations: Smoke, fluids, by the, Particle systems etc..

These tools allow complex animations with simple menus where you define the type of simulation and the role it held in our object, adding parameters to their behavior.

Real or simulated? : Fruits [ Cycles ] [ Blender ] [ Wallpaper ]

Fruits

We advance in experiments on renderings “Cycles”, Looking inanimate everyday objects. The search for solutions to obtain realistic images of time is based on two “Shaders” : Difusse y Glossy, mixed with “Mix Shader”.

The image also incorporates textures to map brightness, y un desenfoque que le aporta un efecto macro de fotografía.

Real or simulated? [ Cycles ] [ Blender ] [ Wallpaper ]

Cup of coffee

Real or simulated?

How real is the image, or is created with a computer simulation?
El slogan lo leí por primera vez en los carteles de promoción de un master oficial en informática gráfica, juegos y realidad virtual impartido en la URJC.

The question is correct, the boundary between reality and simulation is becoming more diffuse, at least in regard to the credibility of synthetic images.

Cycles : Shaders : Mix [ Blender ]

mono_mix_150_01_difusse_glossy

In addition to the basic set of “shaders” incorporating “Blender” in “Cycles”, There is a special element that can combine two of them: “Mix Shader”.

The definition of a material, normally, will be conducted using two or more shaders on the same object. The main difficulty is to determine the properties needed to create the desired effect that simulates the behavior of the material to light.

Cycles : Shaders : Glass [ Blender ]

glass

Another “shaders” incorporating “Cycles” one Blender es “Glass”. Simulate glass and crystals, and other transparent surfaces,

The crystal is a medium that allows the passage of light (translucent) modifying its trajectory. It also reflects the light creating high gloss specular effects.