Graphic PIZiadas

Graphic PIZiadas

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X-Men: First Class VFX Breakdown

Un nuevo vídeo subido a Youtube por The Moving Picture Company, in the MPC channel, that helps us to approach the complex and fascinating world of visual effects (VFX) .

In this case X-Men is the origin of this work that, again, we can differentiate the synthetic image, using chroma and overlapping planes to create an immersive lifelike armósfera.

Andy and Drod (Android) [ School ][ Blender ]

Drod

In proposing to my students, como trabajo de la última clase de Blender, la realización de la pareja de Andy (mascota of Android) the trend has been the realization of a female figure or, even, la expresión del simbolismo de una relación de amor.

Sin embargo, in another case, the concept of partnership has been expressed in the sense of friendship or playmate, como en el trabajo de Adrián Echevarría, que se ha inventado a ‘Drod’, Andi friend and companion in adventure.

Pumpkins of my students (VII) [ Blender ]

pumpkin

We continue to receive pictures of halloween pumpkins, como la de Ángel Luis Sanz Vilaverde, con una mezcla de sonrisa en la expresión sin ser de calabaza de humor.

The strong relief in modeling how, and the separation of the geometry on top.

MPC Prometheus VFX breakdown!

Prometheus

Visual effects (VFX) part of the process of creating almost any film productions.

Logically occur more in those that recreate imaginary worlds, present, past the future, or when the cost of making conventional means exceed arising from the use of complex software platforms animation and compositing.

Allow recreate scenes with great visual realism, using numerous “layers” superimposed image to achieve this end. In the video below, with effect from the science fiction film “Prometheus”, we can see some scenes from the film in which the construction process is shown in the same. An interesting example for our classes computer animation.

Andy (Android) y su novia (III) [ School ][ Blender ]

Android_abstracto

The work of my students on the creation of a couple of characters, in this case for Andy (mascota of Android) in their fifth birthday, son enfocados bajo prismas muy diferentes.

Hemos visto la forma de evolucionar sus rasgos o curvas para feminizar la figura, centrando el desarrollo en lo concreto o incluso el escenario.
Otro enfoque muy diferente lo encontramos en el trabajo de Nikolay Dragoev, que se ha centrado en el significado de la escena más que en los materiales o el diseño de la pareja. Una decisión personal de gran carga artística.

Andy (Android) y su novia (II) [ School ][ Blender ]

cumpleanios_Android

The work of my students on the creation of a couple of characters, in this case for Andy (mascota of Android) in their fifth birthday, we provide expressive resources of great interest.

The pursuit of feminine traits in a change aspects like character tabs, and also, as is the case at present Vicente Gil de Sola, body curves.

Andy (Android) y su novia (I) [ School ][ Blender ]

Novia de Andy

En los cursos de animación por ordenador con Blender trabajamos algunos conceptos artísticos mientras desarrollamos los técnicos de edición y producción de imagen de síntesis.

Las parejas de personajes dan juego a la hora de modelizar personajes de forma amena y divertida.

Los motivos elegidos como trabajo suelen asociarse a aspectos cotidianos o sucesos de interés que inspiran las propuestas.

Example antialiasing y en Blender

When we generate synthetic images and these have “defects” calling attention visible degrading the level of realism or say image perfection that have occurred “artifacts”.

Among the most basic devices are the so-called “Aliasing” that produce a feeling sawtooth on straight lines, due to the discrete character of the images.

Android meets 5 years old [ Wallpaper ]

android

The 5 November 2007 officially presento el Android operating system. After five years, This open source platform, dominates the smartphone market.

The 23 September 2008, Hand of Google, was presented along with the HTC G1 HTC.

Un robot verde, named Andy, reference is the logo for this operating system and serves as a basis for creating a commemorative wallpaper image format

Camera Tracking en Blender

tracking

“Camera Tracking” is a new feature that Blender incorporates real spaces to integrate with synthetic image.

Set a series of marks on a video that the software used to calculate the position of the camera as possible to simulate the scenario.

From the position of the camera can be added synthesis objects overlap with those of the scene.