Graphic PIZiadas

Graphic PIZiadas

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Categories Wallpaper

Wallpaper: Christmas 2011 (XVI) : Christmas tinsel Nest [ Imagen 1280×1024 ]

nido_de_espumillon_thumb

An image made with the technique of raytracing and tinsel building model with the modeling and animation tool Blender. A nest of tinsel with two reflective balls to decorate your desk at Christmas. To see with a resolution wallpaper 1280 x 1024 click your mouse over the image

Node editor: Color: Mix [Blender]

Color_MIX

One of the most used items in the node editor is what allows you to merge or combine two images: Node “MIX”.

With this node you mix a base image (connected to the input of the upper), a second image (bottom entry), operating on individual pixels and corresponding in the two images. The way it produces the output image is determined by the option checked in the dropdown menu.

Wallpaper: Christmas 2011 (VIII) : Christmas Candle [ Imagen 1280×1024 ]

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Another wallpaper suited for this Christmas, a plea of ​​red wax candle placed on a mat on a table.

The candle is constructed as a helix of variable circular section, and it has been modeled with Blender.

Snowman. Animated Gif 150 x 150

muneco_de_nieve_thumb

Una imagen navideña en formato de gif animado en baja resolución que puede servir para adornar uno de los rincones de nuestro blog estas navidades.
La imagen se ha generado con Blender a partir de un sencillo modelo de esferas con una imagen de fondo real. Added a particle system to simulate halo effect snow, at which the gravity is reduced to fall more slowly.

3D Animation, Examples: Create a Snowflake [ Blogs experimental ] [ Blender ]

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Let's see how we can create a snowflake using the Blender geometry editor 2.6.

A snowflake, as we have used to create a wallpaper, is a fractal (self-similar) with six axes of symmetry. Its structure is therefore based on models which are essentially hexagonal, as shown in the attached image. Each arm hence repeated six times on each of the flakes, although there are different configurations depending on the crystallization conditions such as temperature and humidity.

3D Animation, Particles : Create smoke [Blogs experimental] [Blender]

smoke_render

One aspect that has improved version 2.5 Blender has been the particle system and physical calculations of their behavior.
In particular the introduction of functions to obtain effects such as smoke has been a marked advance in this review.

3D Animation, Examples: Árbol de navidad [ Blogs experimental ] [ Blender ]

Christmas Tree

Let's see how to model with Blender is a small tree which has served to make the Christmas card presented in the first image.

We use a model similar to that used to create the Christmas tinsel, based on the concept of incorporating Blender hair.

Reflections of two cubes [ Wallpaper ]

Mirrored cube

Two concentric cubes with high reflectivity can form an image of great interest.
The scene was rendered with editing software, Blender modeling and animation 2.5 reflection indices value 20 for each cube and four point lighting, a white light, and one for each of the basic components of the RGB format.

3D Animation, Objects: Edit Vertices [Blogs experimental] [ Blender ]

Edit a geometric model by transforming the position of the vertices, is a routine task in the process of creating objects for animation.

A complex object is obtained from a simple object by adding and removing vertices, well as their spatial displacement.

It should start editing simple elements, gradually increasing complexity.

A training on simple objects can absorb the potential for manipulation of these elements, facilitating learning to use, later, to apply them to more complex models.

Chicken Chair [ Blender ][ video ][ Animation ]

chair animation

Chicken Chair're a fun short of 1 minute duration in the year 2004 with the Blender animation software, por Bassam Kurdali, who has worked among others, at Orange Studios, An interesting example of character animation with synthetic image, which humanize an inanimate (Saddle) como personaje… (leer más)

Node editor: Converter: RGBA [Blender]

Among the color filters that we have in the Blender node editor, we can find a “RGB primary color filter” we separates the image into the three main channels color.que used in digital format the same name.

We can see in this example how an image with different colors is broken down into each of the color channels. White is the sum of all colors, then has components in all cases.