Graphic PIZiadas

Graphic PIZiadas

My world is in..

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Fantasma's Halloween and Blender

As the last course, we will use a topical issue to motivate our class modeled in Blender.

Leveraging traditional Halloween parties, try to modellizar a ghost.

This page will serve as a general script for practice, giving details on other pages more specific individuals to perform operations.

Blender 2.69 just around the corner

We're used to dynamically update the increasingly popular modeling and animation software free Blender.
Version 2.69 is in the last phase error detection in what has been called the “Release” candidate 2. In a few days will present the final compilation of this new version in which, increasingly, the rendering engine improvements are remarkable Cycles.

a Question : Wayne Dixonn [ Blender ]

A simple question has motivated the development of this beautiful video.
Dixonn Wayne gives us the answer at the end of the video, giving meaning to the set.
A simple animation with a shader that represents only the contours to simulate the stroke of a pen, in so-called “Not photorealistic”, serves one purpose: perform “your question”.

If you want to know the answer will have to see the whole video, although only two minutes..

Example with Cloth & Freestyle & Toon [ NPR ] [ Blender ]

A new non-photorealistic rendering experiment (NPR) Blender with the engine for obtaining shape of the objects ( Freestyle ) applied to the shader “Toon” for animation (Cartoon).

The worked example has been applied to two different objects, a rigid and a very flexible as it is the case of clothing.

Freestyle y Toon [ Blender ] [ Wallpaper ]

The new method of calculating silhouettes in Blender, in conjunction with the shader “Toon” allows a “look” very much like to have originated in cartoons normally.
The possibilities opened accordingly to this modeling and animation software in the near future, we suggest a departure from traditional animation with the incorporation of these techniques, also, can generate stereography.

Animando con FreeStyle

All variables in Blender can be animated using the technique of “Keyframing”. Para ello seleccionaremos el control de la variable y pulsaremos la tecla “I” (insert). Avanzaremos en la línea de tiempo, modificaremos el valor de la variable y volveremos a introducir un nuevo “Key frame” con la tecla “I”.

El sistema calculará la transición desde un estado (valor) al otro.

Bosque de neuronas Freestyle [ Blender ] [ Wallpaper ]

The new version of Blender suggests a series of tests to determine the benefits of non-photorealistic rendering mode (NPR) called Freestyle.
A forest of neurons may be an organic example of interest to try to rearrange a complex image with the contours provided by this image generation method.

New version of Blender ( 2.67 )

True to its dynamic development, Blender, one of the best animation suites, available from today a new version that you can download from their official websites.
Version 2.67 program improvement in various aspects as always, although, along with new material shaders to simulate effects such as “subsurface scattering”, incorporates a new experimental rendering mode which determines the contours or shape of the objects: Freestyle.

Emission RGB [ Wallpaper ] [ Blender ]

Nueva imagen to be used as fondo de escritorio ( Wallpaper) with minimalist geometric patterns, that has been generated in Blender with Cycles render engine. Diffuse materials have been used (Difusse) for different surfaces, and other emissive character for RGB color areas.

A geometric composition with basic colors can observe the behavior of light when mixed (aditivamente) on the surfaces of the scene

Gloss

An image generated in Blender with Cycles render engine, the predominant material “Glossy SDF” can play highly reflective surfaces.
A geometric composition with basic colors can observe the behavior of light when mixed (aditivamente) on the surfaces of the scene.

FreeStyle Blender F1 : NPR : Non-Photorealistic Rendering

The latest revision of Blender, to be licensed soon, includes rendering mode called “FreeStyle” with which we can obtain new representations of 3D scenes.
FreeStyle is part of the so-called NPR or Non-Photorealistic Rendering. They are rendering modes that deviate from the visual realism, incorporating techniques developed from the models we have known thanks to the comics.