Graphic PIZiadas

Graphic PIZiadas

My world is in..

categories Blender

Node editor: Color: Mix [Blender]

Color_MIX

One of the most used items in the node editor is what allows you to merge or combine two images: Node “MIX”.

With this node you mix a base image (connected to the input of the upper), a second image (bottom entry), operating on individual pixels and corresponding in the two images. The way it produces the output image is determined by the option checked in the dropdown menu.

Wallpaper: Christmas 2011 (XV) : Christmas Dream House [ Imagen 1280×1024 ] [Postproduction]

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A wallpaper from working with Blender in post an image synthesis (Christmas wallpaper with house and snow) designed for this Christmas.

The result has been a fantastic image, befitting a fantasy dream. The central motif is deformed esferizando straight lines, while filters applied to the image granulated breaking its definition and sharpness.

Wallpaper: Christmas 2011 (VIII) : Christmas Candle [ Imagen 1280×1024 ]

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Another wallpaper suited for this Christmas, a plea of ​​red wax candle placed on a mat on a table.

The candle is constructed as a helix of variable circular section, and it has been modeled with Blender.

Snowman. Animated Gif 150 x 150

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Una imagen navideña en formato de gif animado en baja resolución que puede servir para adornar uno de los rincones de nuestro blog estas navidades.
La imagen se ha generado con Blender a partir de un sencillo modelo de esferas con una imagen de fondo real. Added a particle system to simulate halo effect snow, at which the gravity is reduced to fall more slowly.

Wallpaper: Christmas 2011 (VII) : Snowman [ Imagen 1280×1024 ]

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A 1280 wallpaper image format×1024 that presents a snowman on a snowy landscape in the network obtained, that has been adorned with tinsel and Christmas balls.

The composition was made with Blender 2.6, using the background image and building geometry Snowman and tinsel.

Wallpaper: Christmas 2011 (VI) : Snow flakes [ Imagen 1280×1024 ]

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A wallpaper created from a snowflake created with Blender, evolution wallpaper titled “snowflake”,

To create the image for this wallpaper. we have used the particle system has incorporated the modeling and animation software Blender 2.6 . allows us to generate a distribution of points, which were later replaced by geometric models representing a snowflake elemental.

3D Animation, Examples: Create a Snowflake [ Blogs experimental ] [ Blender ]

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Let's see how we can create a snowflake using the Blender geometry editor 2.6.

A snowflake, as we have used to create a wallpaper, is a fractal (self-similar) with six axes of symmetry. Its structure is therefore based on models which are essentially hexagonal, as shown in the attached image. Each arm hence repeated six times on each of the flakes, although there are different configurations depending on the crystallization conditions such as temperature and humidity.

Autonomous characters: Boids

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Animating particle systems is particularly important in the generation of complex groups such as simulating a flock of birds, herds of animals, etc. shoals.

These techniques are included in the concept of autonomous characters and are based on simple rules that are applied individually to each of the elements forming the group.

Wallpaper: Christmas 2011 (II) : Glass balls [ Imagen 1280×1024 ]

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A simple wallpaper for use in the upcoming Christmas season and decorate your computer.

In this case the image shows a carved glass spheres conjuntode with reflective properties and transparency. A composition modeled and rendered with Blender animation software. (View Christmas Tinsel)