Cycles : The new renderer in Blender : Introduction
Cycles is a new Render Engine for Blender, developed by Brecht van Lommel working for the Blender Foundation.
It is integrated into the user interface from version 2.5, although initially was developped as a “Addon” (added plugin).
The goal of Cycles is to replace the internal rendering engine in the next Blender 2 years old, allowing real time feedback to the designer through the use of the GPU hardware calculation as, instead of the traditional CPU. Veremos cómo seleccionar cycles como motor blender
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