Graphic PIZiadas

Graphic PIZiadas

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Install the Android SDK with Eclipse

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The Android operating system has been extended to next generation mobile devices, add value to its functionality. You can easily program applications based on JAVA language. This article started with a tutorial that will allow us to impact graphic design applications on these platforms. Android es un sistema operativo basado en… (leer más)

3D Animation, Modifiers: Array: Helical staircase [Blogs experimental] [ Blender ]

Geometry modifiers for transforming simple elements to complex objects that serve to build our scenarios. Here's an example that will allow us to form a spiral staircase ( straight axial helical) from a simple step that will apply a repetitive transformation law. A transformation of great interest are the “Arrays”,… (leer más)

Set parameters of a mosaic of images [Foto-Mosaik]

We have seen how to make a mosaic stepping Picture. We will see below how two important parameters affecting adjustment in the final mosaic, una imagen compuesta por un determinado número de imágenes que se adaptan para formar una imagen de mayor tamaño, using the Photo-Mosaic software. The two parameters object of… (leer más)

Node editor: Efectos: Shadow [Blender]

Filter “Shadow” is located inside the edge recognition operators. Detects the shadows and enhance them or change their color. Un sencillo ejemplo se puede realizar con el editor de nodos de Blender Usaremos una imagen colorida como base para aplicar los filtros. A bouquet of flowers can serve. Aplicaremos… (leer más)

Node editor: Efectos: Sobel [Blender]

The Sobel operator contours of an image is mainly applied to determine; belongs to the edge detection tools used for image recognition. Es un operador discreto, (actúa sobre los valores de cada pixel) y los relaciona con los de su entorno inmediato analizando la velocidad de cambio en cada… (leer más)

Node editor: Split window [Blender]

Most digital editing programs include a mode “preview” to visualize, about, el resultado de aplicar un filtro a una imagen. Blender dispone de una herramienta en el editor de nodos que permite poder contrastar dos imágenes en una misma ventana. La proximidad de las imágenes permite apreciar mejor… (leer más)

Node editor: Image Filters [Blender]

Los filtros permiten modificar una imagen resaltando elementos o características específicas, difuminando o corrigiendo desenfoques, añadiendo o sustrayendo información de color e iluminación, determinando contornos o fronteras entre objetos, variando el tamaño y forma de la imagen …. y una gran variedad de funciones adicionales que se aplican mediante un conjunto de operadores matemáticos. Any… (leer más)

3D Animation, Files: Change of scene objects [Blogs experimental] [Blender]

We have seen how to open new scenes (add) from a file without leaving the current session. We will now see how we can incorporate the elements of the new scenes which we. This allows multiple people to work on the same project, subsequently integrate editing objects in the same scene. Para la gestión de… (leer más)

3D Animation, Files: Abrir una escena [Blogs experimental] [Blender]

A scene contains a set of customizable variables, surroundings, items such as cameras and lights, as well as a set of objects. We can imagine a scenario of a theater with its contents: decorating elements, actors, lighting. Al saving a file in Blender, stores the entire workspace: Lights, cameras, objects, textures etc… (leer más)

3D Animation, Files: Save images with textures [Blogs experimental][ Blender ]

When saving a file as we have seen in the Blender tutorial containing textures formed with images, stored the geometry and the structure of data you keep it but them images.

Instead of storing the texture and the image that it defines, stored the structure rationale and the different images are sustituyen sus absolute address for the relative.